Full time / Contract Environment Artist Needed Guildford.
Do you have a passion for Flight Simulation? Are you looking to create and shape realistic next generation worlds? Deadstick is a bush flight simulator set in the mountainous backcountry drawing heavily from locations such as Idaho and Alaska. We're looking for a talented environment artist to help bring our rugged and imposing environment to life.
To sculpt, shape and develop the terrain for our next generation environment.
To work closely with our programming team to develop and refine art production pipelines for content creation.
An outstanding portfolio demonstrating your environment work for AAA titles.
3+ years' game development experience.
Experience creating environment art for multiple published video game titles.
A thorough understanding of all technical aspects of environment creation, techniques and practices.
Experience implementing environment art production pipelines.
Expertise in 3ds Max/Maya + Supporting tools (Photoshop / Substance etc)
Experience with Unity and World Machine.
If you would like to find out more, or to apply for a role, please contact us directly below: